Add glViewport()
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@ -218,5 +218,11 @@ arg1=INT32
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arg2=INT32
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arg3=INT32
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[call::glViewport]
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arg1=INT32
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arg2=INT32
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arg3=INT32
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arg4=INT32
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[call::SwapBuffers]
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ret=void
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@ -171,9 +171,10 @@ typedef enum _GServerVideoCall4i
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{
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GSERVER_VIDEO_CALL4i_glColor4i = 0,
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GSERVER_VIDEO_CALL4i_glColor4ui,
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GSERVER_VIDEO_CALL4i_glScissor
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GSERVER_VIDEO_CALL4i_glScissor,
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GSERVER_VIDEO_CALL4i_glViewport
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} GServerVideoCall4i;
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# define GSERVER_VIDEO_CALL4i_LAST GSERVER_VIDEO_CALL4i_glScissor
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# define GSERVER_VIDEO_CALL4i_LAST GSERVER_VIDEO_CALL4i_glViewport
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# define GSERVER_VIDEO_CALL4i_COUNT (GSERVER_VIDEO_CALL4i_LAST + 1)
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typedef enum _GServerVideoCall4s
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@ -569,6 +569,7 @@ GSERVER_PROTO4f(void, glRotatef)
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GSERVER_PROTO4i(void, glColor4i, int32_t, int32_t, int32_t, int32_t)
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GSERVER_PROTO4i(void, glColor4ui, uint32_t, uint32_t, uint32_t, uint32_t)
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GSERVER_PROTO4i(void, glScissor, int32_t, int32_t, int32_t, int32_t)
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GSERVER_PROTO4i(void, glViewport, int32_t, int32_t, int32_t, int32_t)
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/* proto4s */
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GSERVER_PROTO4s(void, glColor4s, int16_t, int16_t, int16_t, int16_t)
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@ -182,7 +182,8 @@ static void (*_glut_func4i[GSERVER_VIDEO_CALL4i_COUNT])(uint32_t, uint32_t,
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{
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glColor4i,
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glColor4ui,
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glScissor
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glScissor,
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glViewport
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};
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static void (*_glut_func4s[GSERVER_VIDEO_CALL4s_COUNT])(uint16_t, uint16_t,
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@ -186,7 +186,8 @@ static void (*_glx_func4i[GSERVER_VIDEO_CALL4i_COUNT])(uint32_t, uint32_t,
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{
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glColor4i,
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glColor4ui,
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glScissor
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glScissor,
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glViewport
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};
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static void (*_glx_func4s[GSERVER_VIDEO_CALL4s_COUNT])(uint16_t, uint16_t,
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@ -181,7 +181,8 @@ static void (*_sdl_func4i[GSERVER_VIDEO_CALL4i_COUNT])(uint32_t, uint32_t,
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{
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glColor4i,
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glColor4ui,
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glScissor
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glScissor,
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glViewport
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};
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static void (*_sdl_func4s[GSERVER_VIDEO_CALL4s_COUNT])(uint16_t, uint16_t,
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