Fix build in debugging mode
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7da7cb4d31
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@ -53,7 +53,7 @@ AppMessage * appmessage_new_acknowledgement(AppMessageID id)
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AppMessage * message;
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AppMessage * message;
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#ifdef DEBUG
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#ifdef DEBUG
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fprintf(stderr, "DEBUG: %s(\"%s\")\n", __func__, method);
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fprintf(stderr, "DEBUG: %s(%u)\n", __func__, id);
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#endif
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#endif
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if((message = object_new(sizeof(*message))) == NULL)
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if((message = object_new(sizeof(*message))) == NULL)
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return NULL;
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return NULL;
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@ -415,7 +415,7 @@ static int _tcp_send(TCP * tcp, AppMessage * message)
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static int _tcp_error(char const * message)
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static int _tcp_error(char const * message)
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{
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{
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#ifdef DEBUG
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#ifdef DEBUG
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fprintf(stderr, "DEBUG: %s(\"%s\", %d)\n", __func__, message, code);
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fprintf(stderr, "DEBUG: %s(\"%s\")\n", __func__, message);
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#endif
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#endif
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return error_set_code(-errno, "%s%s%s",
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return error_set_code(-errno, "%s%s%s",
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(message != NULL) ? message : "",
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(message != NULL) ? message : "",
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@ -300,6 +300,9 @@ static int _udp_client_send(UDP * udp, AppTransportClient * client,
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size_t i;
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size_t i;
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UDPClient * c;
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UDPClient * c;
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Buffer * buffer;
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Buffer * buffer;
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#ifdef DEBUG
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struct sockaddr_in * sa;
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#endif
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/* lookup the client */
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/* lookup the client */
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for(i = 0; i < udp->u.server.clients_cnt; i++)
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for(i = 0; i < udp->u.server.clients_cnt; i++)
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@ -72,7 +72,7 @@ static int _appclient(int verbose, char const * app, char const * name,
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#ifdef DEBUG
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#ifdef DEBUG
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fprintf(stderr, "DEBUG: %s(%d, %s, %s, %p, %zu)\n", __func__, verbose,
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fprintf(stderr, "DEBUG: %s(%d, %s, %s, %p, %zu)\n", __func__, verbose,
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hostname, service, (void *)calls, calls_cnt);
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app, name, (void *)calls, calls_cnt);
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#endif
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#endif
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if((ac = appclient_new(NULL, app, name)) == NULL)
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if((ac = appclient_new(NULL, app, name)) == NULL)
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return _error(PROGNAME, 1);
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return _error(PROGNAME, 1);
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