Initial release
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include/System/object.h
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31
include/System/object.h
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/* $Id$ */
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/* Copyright (c) 2008 Pierre Pronchery <khorben@defora.org> */
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/* This file is part of DeforaOS System libSystem */
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/* libSystem is not free software; you can redistribute it and/or modify it
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* under the terms of the Creative Commons Attribution-NonCommercial-ShareAlike
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* 3.0 Unported as published by the Creative Commons organization.
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*
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* libSystem is distributed in the hope that it will be useful, but WITHOUT ANY
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* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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* A PARTICULAR PURPOSE. See the Creative Commons Attribution-NonCommercial-
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* ShareAlike 3.0 Unported license for more details.
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*
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* You should have received a copy of the Creative Commons Attribution-
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* NonCommercial-ShareAlike 3.0 along with libSystem; if not, browse to
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* http://creativecommons.org/licenses/by-nc-sa/3.0/ */
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#ifndef LIBSYSTEM_OBJECT_H
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# define LIBSYSTEM_OBJECT_H
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/* Object */
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typedef void Object;
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/* functions */
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Object * object_new(size_t size);
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void object_delete(Object * object);
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#endif /* !LIBSYSTEM_OBJECT_H */
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46
src/object.c
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46
src/object.c
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/* $Id$ */
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/* Copyright (c) 2007 Pierre Pronchery <khorben@defora.org> */
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/* This file is part of DeforaOS System libSystem */
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/* libSystem is not free software; you can redistribute it and/or modify it
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* under the terms of the Creative Commons Attribution-NonCommercial-ShareAlike
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* 3.0 Unported as published by the Creative Commons organization.
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*
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* libSystem is distributed in the hope that it will be useful, but WITHOUT ANY
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* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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* A PARTICULAR PURPOSE. See the Creative Commons Attribution-NonCommercial-
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* ShareAlike 3.0 Unported license for more details.
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*
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* You should have received a copy of the Creative Commons Attribution-
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* NonCommercial-ShareAlike 3.0 along with libSystem; if not, browse to
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* http://creativecommons.org/licenses/by-nc-sa/3.0/ */
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#include <stdlib.h>
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#include <string.h>
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#include <errno.h>
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#include "System.h"
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/* Object */
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/* public */
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/* functions */
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/* object_new */
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void * object_new(size_t size)
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{
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void * ptr;
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if((ptr = malloc(size)) == NULL)
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{
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error_set_code(1, "%s", strerror(errno));
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return NULL;
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}
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return ptr;
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}
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/* object_delete */
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void object_delete(void * object)
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{
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free(object);
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}
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