/* array.h */ #ifndef _ARRAY_H # define _ARRAY_H # define ARRAY(type, name) \ typedef Array name ## Array; \ Array * name ## array_new(void) { return array_new(sizeof(type)); } /* types */ typedef struct _Array { char * data; unsigned int count; unsigned int size; } Array; typedef void (*ArrayApplyFunc)(void * data, void * userdata); /* functions */ Array * array_new(unsigned int size); void array_delete(Array * array); /* useful */ int array_append(Array * array, void * data); void array_apply(Array * array, ArrayApplyFunc func, void * userdata); unsigned int array_count(Array * array); void * array_get(Array * array, unsigned int pos); int array_get_copy(Array * array, unsigned int pos, void * data); int array_remove_pos(Array * array, unsigned int pos); int array_set(Array * array, unsigned int pos, void * data); #endif /* !_ARRAY_H */