/* $Id$ */ /* Copyright (c) 2013-2020 Pierre Pronchery */ /* This file is part of DeforaOS Desktop Camera */ /* Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY ITS AUTHORS AND CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE AUTHORS OR CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef CAMERA_WINDOW_H # define CAMERA_WINDOW_H # include "overlay.h" /* public */ /* types */ typedef struct _CameraWindow CameraWindow; /* functions */ CameraWindow * camerawindow_new(char const * device); void camerawindow_delete(CameraWindow * camera); /* accessors */ void camerawindow_set_aspect_ratio(CameraWindow * camera, gboolean ratio); void camerawindow_set_fullscreen(CameraWindow * camera, int fullscreen); void camerawindow_set_hflip(CameraWindow * camera, gboolean flip); void camerawindow_set_vflip(CameraWindow * camera, gboolean flip); /* useful */ CameraOverlay * camerawindow_add_overlay(CameraWindow * camera, char const * filename, int opacity); int camerawindow_load(CameraWindow * window); int camerawindow_save(CameraWindow * window); #endif /* !CAMERA_WINDOW_H */