/* $Id$ */ /* Copyright (c) 2016-2021 Pierre Pronchery */ /* This file is part of DeforaOS Desktop Player */ /* All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED * TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef PLAYER_BACKEND_H # define PLAYER_BACKEND_H # include "player.h" /* types */ typedef struct _PlayerBackend PlayerBackend; PlayerBackend * playerbackend_init(Player * player); void playerbackend_destroy(PlayerBackend * player); GtkWidget * playerbackend_get_widget(PlayerBackend * player); /* useful */ void playerbackend_message(PlayerBackend * player, char const * message, unsigned int duration); void playerbackend_reset(PlayerBackend * player); /* playback */ void playerbackend_forward(PlayerBackend * player); void playerbackend_mute(PlayerBackend * player, PlayerMute mute); int playerbackend_open(PlayerBackend * player, char const * filename, gboolean autoplay); void playerbackend_pause(PlayerBackend * player); void playerbackend_play(PlayerBackend * player); void playerbackend_properties(PlayerBackend * player); void playerbackend_rewind(PlayerBackend * player); void playerbackend_seek(PlayerBackend * player, gdouble position); int playerbackend_start(PlayerBackend * player); void playerbackend_stop(PlayerBackend * player); void playerbackend_switch_angle(PlayerBackend * player); void playerbackend_switch_audio(PlayerBackend * player); void playerbackend_switch_subtitles(PlayerBackend * player); void playerbackend_volume(PlayerBackend * player, gdouble volume); #endif /* !PLAYER_BACKEND_H */